Unlike the main story which kept its cards close until the very end, Frey’s narrative beats as Thalia plays its elements strongest since the beginning. With plenty of cutscenes before being let loose in the new area of the In Tanta We Trust DLC known as Old Visoria, it is clear to see this experience is more narratively focused than the base game. Entering the body of a foot soldier named Thalia, Frey lives firsthand how the neighboring realm of Rheddig sabotaged Athia and left the kingdom in such disrepair. What becomes essentially a prequel, Frey is then transported to a time long before the apocalyptic events of the main game happened in an effort to understand how it all came to be. In Tanta We Trust, accessible only from within the main menu of the game and not the open world, begins with a voice talking to Frey’s head to approach the area of Visoria if she wants to find the answer to how to defeat the Break once and for all. Working with the already well-founded roots of Forspoken and its relentless gameplay and story highlights, In Tanta We Trust takes the best of what it has to offer and neatly packages it in a brief but memorable experience.įorspoken ended with some stark revelations regarding the main character Frey and her role in Athia as her savior and an open-ended conclusion, letting players roam free in the open world to cleanse the world of the cataclysmic event known as the Break. And it stacks up well as a solid adventure with main character Frey and her fish-out-of-water attitude and Cuff as the endlessly charming and equally annoying talking bracelet. Now that the dust has settled, the newest DLC to wrap up this gallant new IP called In Tanta we Trust, just shy of four months after the base game, is available worldwide. The first big exclusive of the year for PlayStation -and from Square Enix no less- becoming a letdown means a sign for the future? Alas, although the graphical downgrade was palpable, it made for a certainly commendable effort from the studio full of fast-paced magical combat and enjoyable traversal through the rugged terrain of the world of Athia. When Forspoken was finally released in late January of 2023, the less-than-stellar result sent shockwaves through the gaming journalism world. Naturally, as is the case with many of the games we create in our heads with CGI trailers and the discrepancy of the final product in our hands, Forspoken was decidedly not what was shown in that first trailer. Presented as Project Athia in its first showcase, it sported impressive graphics and groundbreaking combat in its debut. Luminous Productions had big shoes to fill when Forspoken was initially announced in the PlayStation 5 event called The Future of Gaming in 2020. It was only expected to have high hopes for what had a famous actress such as Ella Balinska as the protagonist and a story written by Amy Hennig, of Uncharted renown, and Gary Whitta, who has previously worked on Rogue One. The Last of Us Part 2, Mass Effect Andromeda, Kingdom Hearts 3, just to name a few.Īfter the release and subsequent DLC of Final Fantasy XV, Luminous Productions, the developers of Forspoken, set its sight on a new IP, free from the reign but with the continued support of Square Enix as its publisher. Factors such as overhyping, under-delivering, or simply being utilized as a weapon for people with a certain agenda, particular games are chosen as if by chance to be rejected with no redeeming qualities or have an extremely divisive response from the gaming community. There comes a time in every videogame generation that due to a slew of varying factors, some of them come under an unfair amount of scrutiny. An abrupt but action-packed prequel to Forspoken ties the bow with In Tanta We Trust.
0 Comments
|
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |